Lector de Feeds
e4rat-0.2.3-41.mga10.src.rpm
In Mageia/cauldron/i586:
e4rat ("Ext4 - Reducing Access Times") is a toolset to accelerate the boot
process as well as application startups. Through physical file realloction
e4rat eliminates both seek times and rotational delays. This leads to a high
disk transfer rate.
Placing files on disk in a sequentially ordered way allows to efficiently
read-ahead files in parallel to the program startup. The combination of
sequentially reading and a high cache hit rate may reduce the boot time by a
factor of three, as the example below shows.
e4rat is based on the online defragmentation ioctl EXT4_IOC_MOVE_EXT from the
Ext4 filesystem, which was introduced in Linux Kernel 2.6.31. Other filesystem
types and/or earlier versions of extended filesystems are not supported.
Categorías: RPMs
e4rat-0.2.3-41.mga10.src.rpm
In Mageia/cauldron/x86_64:
e4rat ("Ext4 - Reducing Access Times") is a toolset to accelerate the boot
process as well as application startups. Through physical file realloction
e4rat eliminates both seek times and rotational delays. This leads to a high
disk transfer rate.
Placing files on disk in a sequentially ordered way allows to efficiently
read-ahead files in parallel to the program startup. The combination of
sequentially reading and a high cache hit rate may reduce the boot time by a
factor of three, as the example below shows.
e4rat is based on the online defragmentation ioctl EXT4_IOC_MOVE_EXT from the
Ext4 filesystem, which was introduced in Linux Kernel 2.6.31. Other filesystem
types and/or earlier versions of extended filesystems are not supported.
Categorías: RPMs
field3d-1.7.3-22.mga10.src.rpm
In Mageia/cauldron/i586:
Field3D is an open source library for storing voxel data. It provides C++
classes that handle in-memory storage and a file format based on HDF5 that
allows the C++ objects to be written to and read from disk.
Categorías: RPMs
field3d-1.7.3-22.mga10.src.rpm
In Mageia/cauldron/x86_64:
Field3D is an open source library for storing voxel data. It provides C++
classes that handle in-memory storage and a file format based on HDF5 that
allows the C++ objects to be written to and read from disk.
Categorías: RPMs
evolvotron-0.8.2-2.mga10.src.rpm
In Mageia/cauldron/i586:
Evolvotron is interactive "generative art" software to evolve
images/textures/patterns through an iterative process of
random mutation and user-selection driven evolution.
Categorías: RPMs
evolvotron-0.8.2-2.mga10.src.rpm
In Mageia/cauldron/x86_64:
Evolvotron is interactive "generative art" software to evolve
images/textures/patterns through an iterative process of
random mutation and user-selection driven evolution.
Categorías: RPMs
dyninst-12.3.0-6.mga10.src.rpm
In Mageia/cauldron/i586:
Dyninst is an Application Program Interface (API) to permit the insertion of
code into a running program. The API also permits changing or removing
subroutine calls from the application program. Run-time code changes are
useful to support a variety of applications including debugging, performance
monitoring, and to support composing applications out of existing packages.
The goal of this API is to provide a machine independent interface to permit
the creation of tools and applications that use run-time code patching.
Categorías: RPMs
dyninst-12.3.0-6.mga10.src.rpm
In Mageia/cauldron/x86_64:
Dyninst is an Application Program Interface (API) to permit the insertion of
code into a running program. The API also permits changing or removing
subroutine calls from the application program. Run-time code changes are
useful to support a variety of applications including debugging, performance
monitoring, and to support composing applications out of existing packages.
The goal of this API is to provide a machine independent interface to permit
the creation of tools and applications that use run-time code patching.
Categorías: RPMs
cryfs-0.11.4-6.mga10.src.rpm
In Mageia/cauldron/x86_64:
CryFS provides a FUSE-based mount that encrypts file contents, file
sizes, metadata and directory structure. It uses encrypted same-size
blocks to store both the files themselves and the blocks' relations
to one another. These blocks are stored as individual files in the
base directory, which can then be synchronized to remote storage
(using an external tool).
Categorías: RPMs
cryfs-0.11.4-6.mga10.src.rpm
In Mageia/cauldron/i586:
CryFS provides a FUSE-based mount that encrypts file contents, file
sizes, metadata and directory structure. It uses encrypted same-size
blocks to store both the files themselves and the blocks' relations
to one another. These blocks are stored as individual files in the
base directory, which can then be synchronized to remote storage
(using an external tool).
Categorías: RPMs
dogecoin-1.14.8-2.mga10.src.rpm
In Mageia/cauldron/x86_64:
Dogecoin is an innovative payment network and a new kind of money.
Categorías: RPMs
dogecoin-1.14.8-2.mga10.src.rpm
In Mageia/cauldron/i586:
Dogecoin is an innovative payment network and a new kind of money.
Categorías: RPMs
bear-0.7.0-1.20200220.11.mga10.src.rpm
In Mageia/cauldron/i586:
The Bear engine is a set of C++ libraries and tools dedicated to creating
great 2D games. It has been used to create Plee the Bear (plee-the-bear),
Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged).
The engine comes with a set of tools, namely the Bear Factory, intended to
help creating resources for the game. These tools include a level editor,
a character/model editor and an animation editor.
Categorías: RPMs
bear-0.7.0-1.20200220.11.mga10.src.rpm
In Mageia/cauldron/x86_64:
The Bear engine is a set of C++ libraries and tools dedicated to creating
great 2D games. It has been used to create Plee the Bear (plee-the-bear),
Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged).
The engine comes with a set of tools, namely the Bear Factory, intended to
help creating resources for the game. These tools include a level editor,
a character/model editor and an animation editor.
Categorías: RPMs
colobot-0.2.1-4.mga10.src.rpm
In Mageia/cauldron/x86_64:
Colobot is a real-time strategy game. In a way. But it isn't.
Unlike most RTS games, Colobot does not require tactics, but it does require
thinking. Another difference would be the fact that you do not control
the game from a 'god' camera, seeing everything from up top, but you have
to control each unit individually. This could potentially cause the problem
of not being able to control two units at once, yet this is when another
twist comes in: Colobot actually has its own interpretation of robot
programming, which is done fully by the player, together with a few hints
and tips from the trusty SatCom.
But then, you can play the game without programming the robots if you want.
This is all up to you!
Categorías: RPMs
colobot-0.2.1-4.mga10.src.rpm
In Mageia/cauldron/i586:
Colobot is a real-time strategy game. In a way. But it isn't.
Unlike most RTS games, Colobot does not require tactics, but it does require
thinking. Another difference would be the fact that you do not control
the game from a 'god' camera, seeing everything from up top, but you have
to control each unit individually. This could potentially cause the problem
of not being able to control two units at once, yet this is when another
twist comes in: Colobot actually has its own interpretation of robot
programming, which is done fully by the player, together with a few hints
and tips from the trusty SatCom.
But then, you can play the game without programming the robots if you want.
This is all up to you!
Categorías: RPMs
clanbomber-2.1.1-39.mga10.src.rpm
In Mageia/cauldron/x86_64:
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a
free multi platform C++ game SDK. First "ClanBomber" was only a working title
for a small game started in September 1998, that has only been started to learn
how to use ClanLib. But the ClanBomber project has grown into a real game. It
is fully playable and features Computer controlled bombers, however, it is
recommended to play ClanBomber with friends (3-8 players are really fun).
Categorías: RPMs
clanbomber-2.1.1-39.mga10.src.rpm
In Mageia/cauldron/i586:
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a
free multi platform C++ game SDK. First "ClanBomber" was only a working title
for a small game started in September 1998, that has only been started to learn
how to use ClanLib. But the ClanBomber project has grown into a real game. It
is fully playable and features Computer controlled bombers, however, it is
recommended to play ClanBomber with friends (3-8 players are really fun).
Categorías: RPMs
asymptote-2.90-2.mga10.src.rpm
In Mageia/cauldron/i586:
Asymptote is a powerful descriptive vector graphics language that provides
a natural coordinate-based framework for technical drawing. Labels and equations
are typeset with LaTeX, for high-quality PostScript output.
A major advantage of Asymptote over other graphics packages is that it is
a programming language, as opposed to just a graphics program.
Categorías: RPMs
asymptote-2.90-2.mga10.src.rpm
In Mageia/cauldron/x86_64:
Asymptote is a powerful descriptive vector graphics language that provides
a natural coordinate-based framework for technical drawing. Labels and equations
are typeset with LaTeX, for high-quality PostScript output.
A major advantage of Asymptote over other graphics packages is that it is
a programming language, as opposed to just a graphics program.
Categorías: RPMs