Lector de Feeds
cups-2.4.10-2.mga10.src.rpm
In Mageia/cauldron/x86_64:
CUPS printing system provides a portable printing layer for
UNIX® operating systems. It has been developed by Apple Inc.
to promote a standard printing solution for all UNIX vendors and users.
CUPS provides the System V and Berkeley command-line interfaces.
This is the main package needed for CUPS servers (machines where a
printer is connected to or which host a queue for a network
printer). It can also be used on CUPS clients so that they simply pick
up broadcasted printer information from other CUPS servers and do not
need to be assigned to a specific CUPS server by an
/etc/cups/client.conf file.
Categorías: RPMs
cups-2.4.10-2.mga10.src.rpm
In Mageia/cauldron/i586:
CUPS printing system provides a portable printing layer for
UNIX® operating systems. It has been developed by Apple Inc.
to promote a standard printing solution for all UNIX vendors and users.
CUPS provides the System V and Berkeley command-line interfaces.
This is the main package needed for CUPS servers (machines where a
printer is connected to or which host a queue for a network
printer). It can also be used on CUPS clients so that they simply pick
up broadcasted printer information from other CUPS servers and do not
need to be assigned to a specific CUPS server by an
/etc/cups/client.conf file.
Categorías: RPMs
kmod-xtables-addons-3.26-5.mga10.src.rpm
In Mageia/cauldron/x86_64:
This package creates prebuilt xtables-addons kernel modules for core kernel.
Categorías: RPMs
kmod-xtables-addons-3.26-5.mga10.src.rpm
In Mageia/cauldron/i586:
This package creates prebuilt xtables-addons kernel modules for core kernel.
Categorías: RPMs
kmod-virtualbox-7.0.20-53.mga10.src.rpm
In Mageia/cauldron/x86_64:
This package creates prebuilt virtualbox kernel modules for core kernel.
Categorías: RPMs
kmod-virtualbox-7.0.20-53.mga10.src.rpm
In Mageia/cauldron/i586:
This package creates prebuilt virtualbox kernel modules for core kernel.
Categorías: RPMs
libheif-1.18.1-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
Libheif is an ISO/IEC 23008-12:2017 HEIF file format decoder and encoder.
HEIF is a new image file format that can potentially employ HEVC
(h.265) image coding for efficient compression ratios, but not
only. Alternative codecs for, e.g., AVC and JPEG, PNG can be used.
Categorías: RPMs
libheif-1.18.1-1.mga10.src.rpm
In Mageia/cauldron/i586:
Libheif is an ISO/IEC 23008-12:2017 HEIF file format decoder and encoder.
HEIF is a new image file format that can potentially employ HEVC
(h.265) image coding for efficient compression ratios, but not
only. Alternative codecs for, e.g., AVC and JPEG, PNG can be used.
Categorías: RPMs
python-openai-1.37.0-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
The OpenAI Python library provides convenient access to the OpenAI REST API
from any Python 3.7+ application. The library includes type definitions for
all request params and response fields, and offers both synchronous and
asynchronous clients powered by httpx.
Categorías: RPMs
python-openai-1.37.0-1.mga10.src.rpm
In Mageia/cauldron/i586:
The OpenAI Python library provides convenient access to the OpenAI REST API
from any Python 3.7+ application. The library includes type definitions for
all request params and response fields, and offers both synchronous and
asynchronous clients powered by httpx.
Categorías: RPMs
ccache-4.10.2-1.mga10.src.rpm
In Mageia/cauldron/i586:
ccache is a compiler cache. It acts as a caching pre-processor to
C/C++ compilers, using the -E compiler switch and a hash to detect
when a compilation can be satisfied from cache. This often results
in a 5 to 10 times speedup in common compilations.
To enable ccache's default use, the system admin should modify
/etc/sysconfig/ccache to "yes". If its default use is not
enabled and you wish to use it, simply add /usr/lib64/ccache/bin/ to
the start of your \$PATH
Categorías: RPMs
ccache-4.10.2-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
ccache is a compiler cache. It acts as a caching pre-processor to
C/C++ compilers, using the -E compiler switch and a hash to detect
when a compilation can be satisfied from cache. This often results
in a 5 to 10 times speedup in common compilations.
To enable ccache's default use, the system admin should modify
/etc/sysconfig/ccache to "yes". If its default use is not
enabled and you wish to use it, simply add /usr/lib64/ccache/bin/ to
the start of your \$PATH
Categorías: RPMs
libopenmpt-0.7.9-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
libopenmpt is a C++ and C library to decode tracker music files
(modules) into a PCM audio stream. It is based on the player code of
the OpenMPT project, a descendant of the original ModPlug Tracker.
Categorías: RPMs
libopenmpt-0.7.9-1.mga10.src.rpm
In Mageia/cauldron/i586:
libopenmpt is a C++ and C library to decode tracker music files
(modules) into a PCM audio stream. It is based on the player code of
the OpenMPT project, a descendant of the original ModPlug Tracker.
Categorías: RPMs
g4music-3.8-1.mga10.src.rpm
In Mageia/cauldron/i586:
G4Music is a fast fluent lightweight music player written in GTK4, with
a beautiful and adaptive user interface. It focuses on high performance
for large music collections.
Features:
- Supports most music file types, samba and any other remote protocol
(depends on GIO and GStreamer).
- Fast loading and parsing thousands of music files in a few seconds,
monitors local changes.
- Low memory usage for large music collections with album covers
(embedded and external), no thumbnail caches to store.
- Groups and sorts by album/artist/title, shuffle list, full-text
searching.
- Gaussian blurred cover as background, follows GNOME light/dark mode.
- Drag-drop from GNOME Files, showing music in Files.
- Supports audio peaks visualizer.
- Supports gapless playback.
- Supports normalizing volume with ReplayGain.
- Supports pipewire and other audio sinks.
- Supports MPRIS control.
Categorías: RPMs
g4music-3.8-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
G4Music is a fast fluent lightweight music player written in GTK4, with
a beautiful and adaptive user interface. It focuses on high performance
for large music collections.
Features:
- Supports most music file types, samba and any other remote protocol
(depends on GIO and GStreamer).
- Fast loading and parsing thousands of music files in a few seconds,
monitors local changes.
- Low memory usage for large music collections with album covers
(embedded and external), no thumbnail caches to store.
- Groups and sorts by album/artist/title, shuffle list, full-text
searching.
- Gaussian blurred cover as background, follows GNOME light/dark mode.
- Drag-drop from GNOME Files, showing music in Files.
- Supports audio peaks visualizer.
- Supports gapless playback.
- Supports normalizing volume with ReplayGain.
- Supports pipewire and other audio sinks.
- Supports MPRIS control.
Categorías: RPMs
kernel-6.6.41-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
The kernel package contains the Linux kernel (vmlinuz), the core of your
Mageia operating system. The kernel handles the basic functions
of the operating system: memory allocation, process allocation, device
input and output, etc.
This kernel relies on in-kernel smp alternatives to switch between up & smp
mode depending on detected hardware. To force the kernel to boot in single
processor mode, use the "nosmp" boot parameter.
Categorías: RPMs
kernel-6.6.41-1.mga10.src.rpm
In Mageia/cauldron/i586:
The kernel package contains the Linux kernel (vmlinuz), the core of your
Mageia operating system. The kernel handles the basic functions
of the operating system: memory allocation, process allocation, device
input and output, etc.
This kernel relies on in-kernel smp alternatives to switch between up & smp
mode depending on detected hardware. To force the kernel to boot in single
processor mode, use the "nosmp" boot parameter.
Categorías: RPMs
warzone2100-4.5.1-1.mga10.src.rpm
In Mageia/cauldron/i586:
Upon entering the game you land from your transport and establish your base.
Here you conduct research, design and manufacture vehicles, build new
structures and prepare your plans of global conquest. If the game goes badly
you'll end up fighting last ditch battles here to defend your base from
enemy attacks.
Combat is frenetic, with extensive graphical effects and damage to the
terrain and buildings giving rise to flying shrapnel and boulders. Within
the game are many different structures and vehicles. From an initial Command
Centre, you then go on to build Resource Extractors to provide fuel for Power
Generators, which in turn supply energy to Factories, Research Facilities and
weapons emplacements to protect your base.
Features:
* 400+ Technologies to research
* 2,000+ different units to design
* 3 Large campaign maps to conquer
* 24 Fast play mission maps for extra action
* Intelligence Display sets objectives dynamically
* Interactive message system
* Fast Play Interface graphically Based
* Quick Screen Navigation
* Fast Find System for units & structures
* Set Factories to constant production
* Automatically send each factory's units to where you want them
The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios
started in 1999 with the game Warzone 2100, Which was closed source until
Dec 6, 2004 when it was let out the doors for the first time under a
GPL license.
Categorías: RPMs
warzone2100-4.5.1-1.mga10.src.rpm
In Mageia/cauldron/x86_64:
Upon entering the game you land from your transport and establish your base.
Here you conduct research, design and manufacture vehicles, build new
structures and prepare your plans of global conquest. If the game goes badly
you'll end up fighting last ditch battles here to defend your base from
enemy attacks.
Combat is frenetic, with extensive graphical effects and damage to the
terrain and buildings giving rise to flying shrapnel and boulders. Within
the game are many different structures and vehicles. From an initial Command
Centre, you then go on to build Resource Extractors to provide fuel for Power
Generators, which in turn supply energy to Factories, Research Facilities and
weapons emplacements to protect your base.
Features:
* 400+ Technologies to research
* 2,000+ different units to design
* 3 Large campaign maps to conquer
* 24 Fast play mission maps for extra action
* Intelligence Display sets objectives dynamically
* Interactive message system
* Fast Play Interface graphically Based
* Quick Screen Navigation
* Fast Find System for units & structures
* Set Factories to constant production
* Automatically send each factory's units to where you want them
The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios
started in 1999 with the game Warzone 2100, Which was closed source until
Dec 6, 2004 when it was let out the doors for the first time under a
GPL license.
Categorías: RPMs
